Update Changelog, January 29th 2014


  • Improved client-side network traffic generation behaviour.
  • Additional improvements to server performance.
  • Increased the maximum number of spaceships per pilot to 100.

 Bug Fixes

  • Fixed a bug that could lead to timing problems when using a speed actuator.
  • Fixed a bug that caused the display of particle effects for newly-spawned units even when the correspondent skill had not been triggered.