Game Update January 16, 2024 (Performance & Stability)

Game Update January 16, 2024 Around 8:30 AM UTC+1, game servers will restart for a game update to be deployed. Client Performance Sped up model recreation to properly cache model […]
Game Update January 16, 2024

Around 8:30 AM UTC+1, game servers will restart for a game update to be deployed.

Client Performance
  • Sped up model recreation to properly cache model templates (reducing CPU overhead).
  • Performance and memory improvement on the task scheduler to prevent the client from freezing due to running out of memory.
  • Reduced vertex buffer usage for the unit names above the ships when they are invisible (additional cause for game client crashes).
  • Reduced memory and CPU cycles if ingame sound is disabled.
Chat System Changes
  • Fixed issue with the chat system not properly freeing up message widgets and keeping their vertex buffers active (additional cause for native crashes.)
  • Chat messages can now stay visible for up to 30 minutes (old timeout: 15 minutes).
Reworked Networking Internals
  • Made structural changes to internal networking routines with the aim of improving the game's overall stability & reliability.
  • Fixed a bug in the network protocol decoder that could occur when the required data was not yet available. This could prevent network data packages from being received properly on a slow connection.
Other Changes & Fixes
  • The timers in the warning messages that are displayed before the collapse of planets in the Sirius singularity now show correct values.

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