Here are the changes for the upcoming version that will go live on the following wednesday.
Improvements
- Improved loading times when opening the graviton panel for the first time
- Added another TUTORIAL: CREATE SQUADRON
- Removed the create sqaudron part in mission PIRATE RAID
- The maximum time a probe needs to explore something is now 1 hour
- Added several new conquest notifications:
Conquest registration phase, registration for planet A ends in x minutes
Conquest start phase, clan A fights clan B on planet C in x minutes
Conquest end, clan A defeated clan B on planet C - Improved stability and loading times when starting the game
- Added several links to the clan page of a clan from the conquest panel
Fixed Bugs
- Fixed a bug in side panel that caused it to not update the clan member amount when it changed
- Fixed several issues in the client, some of them could cause the client to crash
- Fixed a bug that caused the pod name to be null.name with the description of the armor that was installed in the ship that was destroyed
- Fixed a bug that could lead the AI controlled ships to jump back to an old position
- Fixed a bug that could lead players not being able to resurrect due to an endless loop when trying to fly to orbit right before dieing
- Fixed a bug that could cause the click here helper to not vanish when using shortkeys instead of mouse clicks
- Fixed a bug in the jail that could cause players to be stuck in it
- Fixed a bug in the ladder that crashed the client on Trantor when visiting the 2nd division for clans
- Fixed a bug in the Vega Spacerace Missions that caused racers to be colonials instead of just allies
- Fixed a typo in DEFEND ENERGY COLLECTOR missions
- Fixed a typo in mission DIRTY WATER
- Fixed a bug in the mission DIRTY WATER that caused the mission to not fail when Sarah dies
- Fixed a bug in mission DIRTY WATER that could cause Sarah to disappear when flying to her
- Fixed a bug in mission TOUCHING THE VOID that caused Plank and Dreadnought to attack enemies right after landing instead of following the player, triggering the mission to be nearly impossible
- Fixed a bug in mission METHANOID AWAKENING that caused it to spawn enemies nonstop
- Fixed few bugs in mission THEM AND US that caused it to not work properly
- Fixed a bug in missions CRYONITE HARVEST on Mizar that told you to kill Assasins lvl 57 instead of Harvesters
- Fixed a bug in missions CRYONITE HARVEST on Mars that caused it to not show any mission info and a language key instead
- Fixed a bug in mission BEHEMOTH BATTLE in Vega that caused it to not work properly
- Fixed a bug in mission SCOUTING SCOUTS that caused it to have an empty mission entry
- Fixed a bug in mission SCOUTING SCOUTS that could cause Darius to not follow the route to the scouts
- Fixed a bug in Vega stunner pirate achievement that caused it to not work
- Fixed a bug in pirate achievements that caused them to not work for rare ships
- Fixed a bug in Vega achievment for white missions is not given in certain situations
- Fixed a bug in the fully loaded Draconis/Sol Sniper achievements that caused them to be stuck at 7/8
- Fixed a bug in the Antares Finalizer achievement that caused it to not work
- Fixed a bug in Raretankblueprint Sol achievement that caused it to not work
- Fixed a bug that could cause game messages on slow pcs to not show properly
- Fixed a bug in the shown cryonite drop chance as it was showing wrong values
- Fixed a bug in the achievement system that caused several mission achievements to not work correctly
- Fixed a bug in the fully loaded Draconis Defender achievement that caused them to be stuck at 7/8
- Fixed a bug that caused mission NPCs to not vanish when joining a squad