Game Update January 23, 2024
Around 8:30 AM UTC+1, game servers will restart for a game update to be deployed.
Client Performance
Around 8:30 AM UTC+1, game servers will restart for a game update to be deployed.
Client Performance
- Sped up model recreation to properly cache model templates (reducing CPU overhead).
- Performance and memory improvement on the task scheduler to prevent the client from freezing due to running out of memory.
- Reduced memory and CPU cycles if ingame sound is disabled.
- Chat messages can now stay visible for up to 30 minutes (old timeout: 15 minutes).
- Fixed a long-standing issue that caused chat messages to not appear in another zone's chat if that zone had not yet been initiated by the time the message was posted.
- Made structural changes to internal networking routines with the aim of improving the game's overall stability & reliability.
- Fixed a bug in the network protocol decoder that could occur when the required data was not yet available. This could prevent network data packages from being received properly on a slow connection.
- The timers in the warning messages that are displayed before the collapse of planets in the Sirius singularity now show correct values.
- Fixed an issue that caused the tech queue for Colossus Battles to not properly clear when the last entry was fetched, resulting in a number of successive Battles with the same tech.
- A new Battle schedule will be issued shortly after the game update is deployed.
- Restored November 7 OTB Conquest updates.