Changelog November 1st 2011

Here are the changes for the versions that were deployed yesterday and today. Improvement The conquest on Conquestplanets now give 15+5 random gravitons instead of 10+5 Fixed Bugs Fixed a bug in the starmap that triggered it impossible to travel […]

Here are the changes for the versions that were deployed yesterday and today.

Improvement

  • The conquest on Conquestplanets now give 15+5 random gravitons instead of 10+5

Fixed Bugs

  • Fixed a bug in the starmap that triggered it impossible to travel when selecting a known location
  • Fixed a bug in server that could cause it to crash
  • Fixed a bug in ships items that caused previous items to be sometimes deactivated if another item was activated
  • Fixed a bug that caused repairfieldturrets and attackfieldturrets to not work correctly
  • Fixed a bug that caused passive ship items (target repair, repairfield,…) to not work correctly
  • Fixed a bug in the mission MINE MYSTERY that caused it to fail at the end