Changelog July the 13th 2011

Here are the changes for the upcoming version that will go live the following wednesday. Fixed Bugs Fixed a bug in the quickchat that showed public channel as target channel in dropdownbox although you were not writing in that channel […]
Here are the changes for the upcoming version that will go live the following wednesday.

Fixed Bugs

  • Fixed a bug in the quickchat that showed public channel as target channel in dropdownbox although you were not writing in that channel
  • Fixed a bug that made the standard ionshield be required for the achievement
  • A bug on server was fixed that caused it to show $Login.Failed.Connect instead of the real reason why the connection attempt failed
  • Fixed several small bugs in the chatsystem