Here are the changes for the upcoming version that will go live the following wednesday.
- Fixed a bug in the quickchat that showed public channel as target channel in dropdownbox although you were not writing in that channel
- Fixed a bug that made the standard ionshield be required for the achievement
- A bug on server was fixed that caused it to show $Login.Failed.Connect instead of the real reason why the connection attempt failed
- Fixed several small bugs in the chatsystem