Changelog May the 4th 2011

Here are the changes for the upcoming version that will go live on the following wednesday. Improvements Several server performance improvements mainly due to improving the AI and Chat handling […]

Here are the changes for the upcoming version that will go live on the following wednesday.

Improvements

  • Several server performance improvements mainly due to improving the AI and Chat handling
  • Conquest: Registration ends now 24 hours before the start of the conquest
  • Conquest: Players are now notified via message when the score gets changed
  • Improved graphics card capability detection, this will increase the chance for very old cards to still run the game (on lowest graphics settings)

Fixed Bugs

  • Fixed a bug in the promotion screen that caused the text to not fully fit into the window
  • Fixed a bug that prevented alliances from being saved after the daily server restart
  • Fixed several bugs that could cause the client to malfunction and even crash
  • Fixed several bugs that could cause the server to malfunction and even crash
  • Fixed a bug in the clans page layout in the planets section (when the clan did not own any planets)
  • Fixed a bug that caused endless loading for users that never logged in since the new Vega release Update (several months ago)