Game Update September 28, 2021
Between 8:20 AM and 9:30 AM UTC+2, the game servers will restart for a game update to be deployed.
Zone transition Fixes
Between 8:20 AM and 9:30 AM UTC+2, the game servers will restart for a game update to be deployed.
Zone transition Fixes
- Players are now instantly moved away from collapsed Sirius planets (instead of showing the lift-off animation) in order to avoid issues such as disconnects or endless loading loops.
- Fixed an issue that could cause players to get stuck in a zone when due to timing issues the player was moved into the same zone they were already located in.
- Fixed an issue that could cause players to get stuck in a zone transition loop when an internal move command was aborted. Players will now disconnect properly when that happens and should be able to reconnect and continue playing just fine.
- Fixed an issue that caused an endless loading screen when players were internally moved to the fallback zone while still in a pod.
- Defeating droids, mines etc. will no longer count towards the "Defeat players in head-to-head combat" achievement.
- Destroying Deflection Droids, Magnet Traps or Attack Droids will no longer yield any dropped items.
- Fixed that the final area depletion notices in a Conquest battle did not show.
- Reworked & refined rescue window option icons.
- Fixed a visual bug in the liquid material on Mercury and improved terrain brightness/look.
- Fixed an LOD-related visual issue that could cause certain objects in the game world to look too bright or too dark when the graphics quality was set to "lowest".