Changelog May the 18th 2011

Here are the changes for the upcoming version that will go live on the following wednesday. Improvements Improved loading times when opening the graviton panel for the first time Added […]

Here are the changes for the upcoming version that will go live on the following wednesday.

Improvements

  • Improved loading times when opening the graviton panel for the first time
  • Added another TUTORIAL: CREATE SQUADRON
  • Removed the create sqaudron part in mission PIRATE RAID
  • The maximum time a probe needs to explore something is now 1 hour
  • Added several new conquest notifications:
    Conquest registration phase, registration for planet A ends in x minutes
    Conquest start phase, clan A fights clan B on planet C in x minutes
    Conquest end, clan A defeated clan B on planet C
  • Improved stability and loading times when starting the game
  • Added several links to the clan page of a clan from the conquest panel

Fixed Bugs

  • Fixed a bug in side panel that caused it to not update the clan member amount when it changed
  • Fixed several issues in the client, some of them could cause the client to crash
  • Fixed a bug that caused the pod name to be null.name with the description of the armor that was installed in the ship that was destroyed
  • Fixed a bug that could lead the AI controlled ships to jump back to an old position
  • Fixed a bug that could lead players not being able to resurrect due to an endless loop when trying to fly to orbit right before dieing
  • Fixed a bug that could cause the click here helper to not vanish when using shortkeys instead of mouse clicks
  • Fixed a bug in the jail that could cause players to be stuck in it
  • Fixed a bug in the ladder that crashed the client on Trantor when visiting the 2nd division for clans
  • Fixed a bug in the Vega Spacerace Missions that caused racers to be colonials instead of just allies
  • Fixed a typo in DEFEND ENERGY COLLECTOR missions
  • Fixed a typo in mission DIRTY WATER
  • Fixed a bug in the mission DIRTY WATER that caused the mission to not fail when Sarah dies
  • Fixed a bug in mission DIRTY WATER that could cause Sarah to disappear when flying to her
  • Fixed a bug in mission TOUCHING THE VOID that caused Plank and Dreadnought to attack enemies right after landing instead of following the player, triggering the mission to be nearly impossible
  • Fixed a bug in mission METHANOID AWAKENING that caused it to spawn enemies nonstop
  • Fixed few bugs in mission THEM AND US that caused it to not work properly
  • Fixed a bug in missions CRYONITE HARVEST on Mizar that told you to kill Assasins lvl 57 instead of Harvesters
  • Fixed a bug in missions CRYONITE HARVEST on Mars that caused it to not show any mission info and a language key instead
  • Fixed a bug in mission BEHEMOTH BATTLE in Vega that caused it to not work properly
  • Fixed a bug in mission SCOUTING SCOUTS that caused it to have an empty mission entry
  • Fixed a bug in mission SCOUTING SCOUTS that could cause Darius to not follow the route to the scouts
  • Fixed a bug in Vega stunner pirate achievement that caused it to not work
  • Fixed a bug in pirate achievements that caused them to not work for rare ships
  • Fixed a bug in Vega achievment for white missions is not given in certain situations
  • Fixed a bug in the fully loaded Draconis/Sol Sniper achievements that caused them to be stuck at 7/8
  • Fixed a bug in the Antares Finalizer achievement that caused it to not work
  • Fixed a bug in Raretankblueprint Sol achievement that caused it to not work
  • Fixed a bug that could cause game messages on slow pcs to not show properly
  • Fixed a bug in the shown cryonite drop chance as it was showing wrong values
  • Fixed a bug in the achievement system that caused several mission achievements to not work correctly
  • Fixed a bug in the fully loaded Draconis Defender achievement that caused them to be stuck at 7/8
  • Fixed a bug that caused mission NPCs to not vanish when joining a squad