Update Changelog, May 6th 2014

Bug Fixes Fixed a bug that caused skill cooldowns to not be removed when a protector was applied to a unit suffering the stun condition. Fixed a bug in the mission “Of Life and Death” in Draconis that could cause […]

Bug Fixes

  • Fixed a bug that caused skill cooldowns to not be removed when a protector was applied to a unit suffering the stun condition.
  • Fixed a bug in the mission “Of Life and Death” in Draconis that could cause players to get stuck.
  • Fixed a bug in the mission “Hive Ship Attack” in Draconis that could cause players to get stuck.
  • Fixed a bug in the mission “Baumarian Revenge” in Draconis that could cause a taunt to be casted at a player in orbit.
  • Fixed a bug in the mission “Flushing Out” in Sol that allowed players to heal the enemy boss ship by mistake.
  • Fixed a bug in the mission “Project Detonation” in Gemini that could render it impossible to complete when playing with multiple squad members.
  • Fixed a bug in the mission “Project Detonation” in Gemini that would sometimes cause the bombs necessary for completing the mission to not be spawned properly.
  • Fixed a bug in the AI behavior of several Mantis units that would cause them to get stuck in fleeing.
  • Fixed several achievements for Sirius where kills of specific Mantis, Imperials or Pirate units was not counted correctly.
  • Fixed a rare client-side crash bug.